Let's Eat Some Bananes


First doodle of 2013 ! didnt use symetry a lot on this one.

Almost done with the texturing. Need to give her some hair now :)

Almost done with the texturing. Need to give her some hair now :)

Moooar update

Moooar update

Some update on the look dev :)
Need some hair now !

Some update on the look dev :)

Need some hair now !

First pass on the texturing of the generic model. Still a lot to do. I’ve only started on the bump and diffuse maps.

First pass on the texturing of the generic model. Still a lot to do. I’ve only started on the bump and diffuse maps.

Some update on my website with some of my work on the BAFTA winning TV serie : The Amazing world of Gumball :)
http://www.vincenttecher.com/Film-TV-work

Some update on my website with some of my work on the BAFTA winning TV serie : The Amazing world of Gumball :)

http://www.vincenttecher.com/Film-TV-work

Wireframe inside Zbrush. Good for sculpting so far :)
Body topology based on Mudbox basemesh

Wireframe inside Zbrush. Good for sculpting so far :)

Body topology based on Mudbox basemesh

Work In Progress:
I never had any personal generic human basemesh to start a character from. It’s mainly a study. The goal is to get a somewhat realistic figure, and then re-use it on different project. This one as strong features (breasts) as I use it for a project I’m working on. Once completed I’ll do a more generic one with simple forms for the head. I might start a male version after this stage, using the same topology for the body, and maybe a sligh variation for the face. Toes will be sculpted for now on this one. If I’ve got time I would like to do a version with toes modelled in.

Work In Progress:

I never had any personal generic human basemesh to start a character from. It’s mainly a study. The goal is to get a somewhat realistic figure, and then re-use it on different project. This one as strong features (breasts) as I use it for a project I’m working on. Once completed I’ll do a more generic one with simple forms for the head. I might start a male version after this stage, using the same topology for the body, and maybe a sligh variation for the face. Toes will be sculpted for now on this one. If I’ve got time I would like to do a version with toes modelled in.

Alien Zbrush sketch